TY - JOUR
T1 - Beyond Idea Generation
T2 - The Power of Groups in Developing Ideas
AU - McMahon, Kibby
AU - Ruggeri, Azzurra
AU - Kämmer, Juliane E.
AU - Katsikopoulos, Konstantinos V.
N1 - Publisher Copyright:
Copyright © Taylor & Francis Group, LLC.
PY - 2016/7/2
Y1 - 2016/7/2
N2 - Brainstorming research has claimed that individuals are more creative than groups. However, these conclusions are largely based on measuring creativity by the number of ideas generated, and researchers have tended to neglect other important components of creativity, such as the quality of developed ideas. These studies aim to address this gap in the literature and investigate how well individuals and groups develop ideas. The first study compared collaborative groups, nominal groups (i.e., groups composed of individuals working separately), and individuals on developing an original design for a language-learning game. No differences were revealed between conditions on the game ratings. In the second study, one idea was preselected and given to the participants for further development. Groups received higher ratings in the marketability and overall categories than both nominal groups and individuals, and higher ratings in the fun category than individuals. The qualitative data showed that groups discussed a wider range of topics and topics related to marketability more than individuals did. Thus it appears that there are benefits to developing ideas in a collaborative group rather than individually. Possible explanations for the present findings are explored.
AB - Brainstorming research has claimed that individuals are more creative than groups. However, these conclusions are largely based on measuring creativity by the number of ideas generated, and researchers have tended to neglect other important components of creativity, such as the quality of developed ideas. These studies aim to address this gap in the literature and investigate how well individuals and groups develop ideas. The first study compared collaborative groups, nominal groups (i.e., groups composed of individuals working separately), and individuals on developing an original design for a language-learning game. No differences were revealed between conditions on the game ratings. In the second study, one idea was preselected and given to the participants for further development. Groups received higher ratings in the marketability and overall categories than both nominal groups and individuals, and higher ratings in the fun category than individuals. The qualitative data showed that groups discussed a wider range of topics and topics related to marketability more than individuals did. Thus it appears that there are benefits to developing ideas in a collaborative group rather than individually. Possible explanations for the present findings are explored.
UR - http://www.scopus.com/inward/record.url?scp=84980000560&partnerID=8YFLogxK
U2 - 10.1080/10400419.2016.1195637
DO - 10.1080/10400419.2016.1195637
M3 - Article
AN - SCOPUS:84980000560
SN - 1040-0419
VL - 28
SP - 247
EP - 257
JO - Creativity Research Journal
JF - Creativity Research Journal
IS - 3
ER -