AnywhereXR: on-the-fly 3D environments as a basis for open source immersive digital twin applications

  • Alexander Klippel*
  • , Bart Knuiman
  • , Jiayan Zhao
  • , Jan Oliver Wallgrün
  • , Jascha Grübel
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract (may include machine translation)

Visualization has long been fundamental to human communication and decision making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualizations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information on a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains. Highlights Lightweight creation of high-fidelity, object-based 3D environments on-the-fly based on public data sets 3D environments suitable for creating interactive and adaptble immersive experiences through AR and VR Connections to digital twin applications Evaluation and case study Enable futuring and co-design using immersive digital twins.
Original languageEnglish
Article number2520000
Number of pages40
JournalInternational Journal of Digital Earth
Volume18
Issue number1
DOIs
StatePublished - 22 Jun 2025
Externally publishedYes

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